This engine generates a tile world (2D voxel). Click to break and place blocks, arrow keys to change building block. Press space to switch between textured blocks and round pen blocks. Textured looks fancy, but is slower. This is not just a normal engine, this one uses lists (so you can save and load your world after implementing this). SEE INSIDE if you don't understand, or if you are curious. ;) X: Explosion Space: Toggle textures Click: Edit terrain
Inspired by @FlowOS and his amazing upcoming game 2DCraft. Changelog: - 19-4-14: Created - 19-4-14: Added explosions (Press X) - 22-4-14: Added growing grass (That took surprisingly long) - 22-4-14: Added dying grass (Awesome!) - 3-5-14: Added block blast resistance (Awesome!)