Click on the plot button to see the controls and the all Skills button to see... Well... All Skills. Enemies ------------------------------------------------------------------------- Blue - First enemy, kill it with a quick shield. Blue HP = 50 Black - Looked like a level 2 player, still very weak Black HP = 100 Green - Stronger than the last 2. use "Star" on it! Green HP = 150 Red - Green, but stronger. You know how to do this. Red HP = 200 Silver - Slow, so Primary 3 and the shield does the job. Silver HP = 250 Big Blue - Slow and strong. the shield won't help you. Big Blue HP = 450 Big Red - Once the final enemy, now too slow. Big Red HP = 525 Trans-Black - Slow and small, Primary 1, 3, or 4 works. Trans-Black HP = 400 Boss Black - Spawns small enemies with it, good luck. Boss Black HP = 900 Boss Red - appears early on and spawns lots of blues. Boss Red Hp = 1000 White - just sits there, barely moving. has a high hp. White Hp = 1100 Mini Dark - Small, Fast, Spawns in groups, and high hp Mini Dark Hp = 6000 Small Dark - everything the mini has, but better. Small Dark Hp = 6500 Dark - Agile, and spawns in groups. moves weirdly. Dark Hp - 7000 Big Dark - Fast and Big. should spawn in groups. Big Dark Hp = 7500 Red Ship - Hard mode, immune most of the time, will spawn earlyish Hp.1200 Tips ------------------------------------------------------------------------- - Most skills, like primary 1, or secondary 3, get stronger at higher levels, train up! - you have an A̶t̶t̶a̶c̶k̶ Skill stat which increases the amount of damage you do. why is it hidden? it uses random chance, and we don't like perfectionists. - Levels are earned by random chance, and the level chance bar is quite accurate now. - Enemy health is 50 * The Enemy Number (the order from the list) except for bosses, big enemies, and darks. bigs have 75*, bosses have 100*, and darks have 500*. White counts as a boss, by the way. - Enemies only have one frame of invincibility before they take another hit. no wonder shield is so good (other than darks, which have invincibility when they are moving). - Hard mode enemies take less damage, are faster, and are not on the enemy list (other than the red ship). Their spawn rates are also completely separate from normal enemies.
Credit to DragonBoyz1236 for the help with making this. Credit to anyone who views this, I don't expect anyone to. (edit from me in the future, this got more than 4 views, I'm impressed! thank all 8 (10 (13)) of you!) 0.5 - Made game 0.5.5 - Added secondary skills, changed BG, added skill # 0.5.6 - Buffed shield (40 frames to 67) changed mechanics, fixed bugs. 0.6 - Released the game (kinda, only I and Dragon can play) 0.6.5 - Hard mode, prepare yourself 0.6.8 - The user Metta71 (MettaKirito) is allowed to play! 0.7 - Added in the white enemy, allows everyone to play, nerfed hard mode, and made levels matter more. 0.7.2 - Reworked star (smaller, barrage skill), reworked sword (left, right, spin) 0.7.5 - Changed the word ̶A̶t̶t̶a̶c̶k̶ to skill. every ̷A̷t̷t̷a̷c̷k̷ is gone. Had Dragon edit stuff which I don't know about 0.8 - Changed the games system to make it work better, also changed the description to fit it. the sword and A̶t̶t̶a̶c̶k̶ Skill 3 is buffed, 'special things' happen on august 16, and much more! 0.8.3 - added some more enemies, and reworked some stuff to make them work better. ------------------------------------------------------------------------- Skillset Notes Level 1: Skill #1. The only skill so far. Level 2-4: Skill #2. Better than Skill #3 at this level. Level 5-7: Skill #4. Skill #3 but OP Level 7-10: Skill #1-2. These Skills are upgraded. Level 11-19: Skill #4. Buffed now and very OP. Level 20+: Skill #3. Gets (slightly) buffed every level and has enough power until level 100 now. Level 50+: Skill#1-4. All Skills are good at this point, just have fun killing everything