Old title: Sumbachine TEYE | Part 3 PLEASE READ ALL THE INSTRUCTIONS (This is a discontinued version of this game. I stopped development because I wasn't happy with how flimsy the engine was. It just kinda sat collecting dust in the My Stuff page so I shared it. Think of it as a prototype. Also, at the start, press the right button, then press the left button, then click the opening and collect the items to proceed. When exiting the mover, click just to the right of it's edge. Also the red lights in the purple area are buttons. Please note that it is very buggy and you can get stuck) Original instructions: ------------------------------------------------------------------------- As a Point-and-Click game, you use your mouse for E̵͈̻̍͋̾V̸̞̻̙̓Ė̵̥̀R̷̜̻̽͊͠Y̴̺̪͓̆̇̂Ť̴̘̑́H̵̠̜̳͐͐Ḯ̸͍̱͌͝N̵̝̻͂̇͝G̶̯̒̋ Your objective is to traverse this strange landscape by solving item-based puzzles and piecing together the story of what happened here. After escaping facility 137α, you find yourself in the spiky outskirts of facility 137β. But why is the entrance so hidden? Were they... hiding... from something? This is a really big project, so loading will take a while ========================================= This is the most recent version of this project. CHANGELOG: 04/27/2019 - Development started 04/29/2019 - Project moved from Scratch offline to online because of lag.
Submachine TEY Edition | Part 3: The End The Submachine series is made by Mateusz Skutnik. Link to his website: www.mateuszskutnik.com Submachine's music is composed by the Thumpmonks Link to their website: www.thethumpmonks.com The Thumpmonks didn't compose the music of Submachine 1 and Submachine Universe's soundtrack was composed in part by two more people. Intro white noise effect from giphy. Link to the GIF: giphy.com/gifs/creepy-static-EO9j0o6pHdYmk If you enjoyed this game please click the ❤ button. If you couldn't finish the game for some reason, click the ⭐ button and play it again later. If you want to see my next projects in the post-apocalyptic times, follow me. And please, give your feedback by commenting either on this project or on my profile's comments. ========================================= TAGS