I just added a sit-ton (notice I didn't swear) of new stuff. I trawled through the Minecraft official block IDs and I'm pretty much done everything as far as Minecraft blocks go - once done with that from there I'll start on adding blocks from Patterns, Terraria and Starbound. I'm also really hoping on getting survival into this. With the way the game works right now currently it's near impossible to do anything like that, so it's more than likely that if survival ever comes at all then it'll be in a completely different format and maybe even on a separate project. Also, Texture Pack support is something I've been thinking over. As far as I know it should be pretty simple to be able to let potential texturepack creators put together their own Sprites and then have people install them and paste them into their own copies of Scratch Slash Mine. All that really needs doing is the creation of an API that allows for texture-pack sprites to be attached to the main game code, and I'm already developing a way for that to be done. In the finished product, mod support is something that really appeals to me. Right now, with this game, and Scratch format in general, modding is pretty much accessible to everyone. And what's more, in the current creative-only format of the game I believe mods and texture-packs will most likely be able to work together with the same API. So basically any form of S/M Forge will most likely be the same API that gets your texture packs working. Everything seems to be coming together! Anyway guys, I really hope you enjoy my sneak peek so far. Right now there are a ton of blocks to play around with and as an art program I think Scratch Slash Mine does pretty well. I'm planning on getting a few terrain generators into it too, so that with the press of a button you can spawn a whole world and then build onto it - just like Minecraft and the like as they are. ~~~ Also note that playing it requires downloading.