Same controls as the last one (WASD or up/down to move, left/right to rotate camera). Note: Quality and render distance are now manual, adjust them as you wish (remember - higher values look better but will cause more lag)
I plan on doing something with this in the future (perhaps a level editor?). I made this one based on lists instead of sprites, which is supposedly faster and also easily customizable. Inspired by the "Raycaster" concept from the Scratch Wiki. All code was written by me. You may use any part of this project in our own project. Credit is not required but always appreciated.