WASD to move, Q to shoot and mouse to aim. There are different shots to try out. M to mute/unmute and 1 to activate/deactivate "fire baton". (Note you can't use certain shots while the laser is active) Aura can be used with space. Shoot the asteroids without them hitting your ship. The bigger the score, the better!
CHANGE LOG: (May 11th, 2019: Improved ship aim and animation + "laser" addition) (May 12th, 2019: Improved game over screen, added energy costs for certain shots, ship shape improvements, laser bug fix, NEW background + Major bug fixed where the asteroids only moved left and right) (September 29th, 2019: Added thumbnail) (May 23rd, 2020: Some balance changes were made and asteroids now move at any angle + Better Thumbnail) (July 29th, 2020: Balance changes + Fixed an issue with some of the multibullet shots where they would only launch from the point where it was first activated + Fixed bug in which some rocks were stuck at the top of the screen + Asteroids now only split 3 times now because 16 little things that are very hard to hit and cover a large area was very annoying. However, the asteroids now spawn more frequently) (January 22nd, 2021: Added pointer art + further balance changes were made + fixed a bug for the big shot x4 where it would always shoot to where you pointed the cursor when you first clicked the button) (January 23rd, 2021: Balance changes + lessened chance of asteroid spawning on top of the player + removed bug where small rocks would get stuck at the top of the screen + turned down volume + fixed cost bugs for shrink, big shot x4, rapid fire and big shot) (March 26: 2021: Added Mute button [m], properly lowered the volume of the game and made balance changes) (March 28, 2021: Added an extra background, changed laser art and name,{its now called the fire baton} changed asteroid art and added 3 new attacks: {Short, Medium and Long Auras}, added a speed cap and made balance changes) (March 29, 2021: Reduced chances of asteroids spawning on you) (July 21, 2022: Small balance changes) (April 19th, 2026: Made it impossible for asteroids to spawn on you on start-up, changed scaling to work infinitely as opposed to 3-4 waves over 3 minutes, made random velocity changes only happen if you stay still, fire baton is toggled with one button now, changed spread-shot to be less lopsided, added sound effects for fire baton, big shots and aura, made muting more reliable, and balance changes.)