This is the final code for Operation Code: Coding at the Grocery Store. Use the arrow buttons to move the shopping cart through the maze while collecting food. Reach the cash register before time runs out. No code is ever completely finished. Add your own ideas to the game!
This program is part of Cherry Lake Press's Operation Code series. This series presents early elementary learners with a story-based challenge they can solve using Scratch 3. Simple text and pre-populated templates guide students to deepen their understanding of coordinates, movement, sprite characteristics, events, and more. Each book includes extension activities and opportunities for students to customize and experiment with their code. A “Pro Tip!” on each page helps students grasp the conceptual understanding behind the code block. The cash register, stopwatch, and shopper images are in the public domain and downloaded from Pixabay.com. The maze was created by the authors. All other graphics are available within the Scratch 3 software. Spread 1 - https://pixabay.com/illustrations/supermarket-shelf-chiller-1094824/ and https://pixabay.com/illustrations/grocery-shopping-grocery-cart-4035413/ Free for commercial use, no attribution required Images used in game: Stopwatch: https://pixabay.com/vectors/stopwatch-chronometer-stop-watch-29381/ Cash register: https://pixabay.com/vectors/cash-register-till-register-576769/ Male shopper with cart: https://pixabay.com/vectors/shopping-cart-man-woman-running-3225130/