Adjust the tracerate and points, then press SPACE to start. Slowly but surely, an approximate Serpinski triangle should emerge. (This is a fractal pattern of Triforce-like shapes.) Accuracy and time needed depends on the inaccuracy and tracerate. The tracer operates randomly, moving half the way to a random point every turn, yet thanks to chaos theory it always traces out a Serpinski triangle.
Link to the cool Numberphile video that demonstrates this phenomenon (and some others!): https://www.youtube.com/watch?v=kbKtFN71Lfs Code is all mine and open-source.