Aiming: arrow keys Lateral Movement: left and right arrow keys Actions: down arrow key Jump: Z Shoot: X Switch gun: S Currently working on: - First Cave map To-do: - Finish porting guns - Complete HUD (meters and bullet count) - Complete text font Bugs found: - When you click the flag, you'll spawn in different places depending on where you were (ex. bottom left corner underwater warps you to the door) Update log - v0.0.61: *Very* rough collison for First Cave, still no graphics v0.0.6: Working door complete with fade effect! Split up the HUD, which will be useful for making the HUD functional. Also imported Gestation (the song that plays here) and changed some of the music code v0.0.5: Machine gun!!! hold x to shoot repeatedly. Hud improved. This is more like it! v0.0.4: Polar star!!! Bullets made bigger because they are hard to see. v0.0.3: Got rid of the shakes! :D Also added more water effects. A few minor tweaks here and there as well, such as adding the scrolling to the effects. Pretty soon, I'll be able to label the engine a version 0.1... XD v0.0.2: Less basic game mechanics. Added Cave Story's special scrolling, and some particle effects for the water. Also made everything the proper size. Seems to have a bad case of the shakes... v0.0.1: Basic platforming mechanics.
@Doylex2 and @Awesomegamer6566 for the engine Sprites from Spriters Resource Text writer code by @Imaginary_Numbers Original Cave Story game developed by Studio Pixel, published by Nicalis Update Name: "Gestation"