---GRADIENTS--- New updates on gradients. Ive discovered a way to set RGB pen color in scratch 3, involving hex conversion using a list with 255 two digit hex numbers. This allows for accurate, ultra fast pen gradients that don't have weird rainbow effects. The system supports vertical and horizontal gradients as of now, and I'm planning to add support for ellipse gradients eventually, so I can render something like the background of this project. ---GRANITE--- I've also found out how to create a granite texture in scratch 3 using the RGB conversion method I mentioned earlier. You may remember this from one of the cyberportal render tests. I am happy to announce that it is no longer broken, and now has extra capabilities. ---SHADOWS?--- I am still trying to figure out shadows. I want to render Musha OS as beautifully as possible, all in pen and I think shadows will be an important part of that.