the controls (mostly temporary) Plain old arrow keys Grass, 1 and 2 swap from field to maze (temopary) find green door Bossbattle use numbers from 1-3 on hotbar press B to shoot To exit credits press space
Opened for modding I dont remember how the code in this works anymore So its likely as complete as its going to get About all the textures are in the project I might have something about what all the items would do semptember 23rd fixed the hard to solve maze glitch made a few adjustments I am hoping to reconstruct My tools Mircosoft paint beepbox.co whiteboards The projectors are original from my first project (which this is based off of) Slatecraft Credits A special Thanks to Solarflame3327 _DEATHMON_ arranged by Pixelimaging version history May 27 - june 2 added and continued updating the maze, shows some of the first phase (kind of) switch using 1 and 2 added a thumbnail on may 28th worked on maze obstacle with a uninvited bug may 31st maze finished on june 2 June 2 finished maze no need for restarting to switch level, yay! now am going to touch the ui added items to game files June 3 -did stuff with maze, added details Worked on movement June 4th -FLOPPYTRON- works now, also I have something very unusal and overpowered. June 6th Worked on inventory and boss battle UI. The icons are basic just a copy of the item image. Did work with the chests, I didn’t have time to test that today and yes bugs exist and some where smashed june 8th I forgot this was a copy so I would fix the other one so I guess this is the beta 1 file, it is kind of funny june 10th I should get back to the other version, the list has gotten shorter, health system is started