Player 1 on ground: Z=Jump X=Block Player 1 in air: Z=Rotate Counter Clock wise X=Rotate Clock wise. Player 2 on ground: N=Jump M=Block Player 2 in air: N=Rotate Counter Clock wise M=Rotate Clock wise.
HEALTH: The ten rectangles that start out red are the two players health with five going to each player, Red is normal; Grey is dead, Green is over-heal. You start with full normal health. Once all five are grey you lose. To heal block an attack, over-heal is when you have healed over your max normal health. BLOCK: There is a square next to each player's health-bar. This square is your block energy starting at blue going to the next color each use. When you activate block or are hit when using block(Holding X/M) this is counted as a use.