W - moves forward A - moves left S - moves back D - moves right Mouse - points gun Mouseclick - fires gun E - obtains pickups (must be near to item)
Next version will (hopefully) contain a major points change that will fully/partially integrate the killstreak function to replace the pickup system. Version 3 features barriers and a rudimentary AI for zombies to avoid barriers. And yes, I know you get stuck in the walls. Changes in betav0.31 - minor interface changes - integrated points system (counter will be remodeled) - increased damage awareness (let me know it's nauseous, I can easily change/remove it) - pistol fire animation changes - minor changes to how zombies interact with walls/obstacles (this will DEFINITELY be improved later)