Isobuild is a isometric editor that allows you to make whatever you want, save, and export it! Click the question mark for controls. Click on blocks on the top side of the screen to select a block. Use the top right section buttons to save, load, clear, and see the help menu. Try Turbo mode if you are experiencing lag or slow rendering times. Also try disabling shadows.
[V.1.0] Created and release base project. [V.2.0] Added new blocks. (Stone, grey brick, grey brick slabs, red brick slabs, glass (two sides), and sand. Retextured some old blocks (grass and yellow flower). Did a little work on the UI. Moved the example project into the info menu. Added a hint for the info menu. Reworked the cursor's rendering system. Now it is drawn by the engine rather than being a clone, and will always be drawn on top of the block it is on, but not on other priority blocks. Made the animated start sequence actually animated. [V.2.1] Fixed save system bug. [V.3.0 ] Increase map size more blocks It took several days and many hours, but we finally got shadows. wow shadows all that work and fustration over the worlds most simple shadows. [4.0] Side-scrolling system finished! Added simple two-frame animated blocks (water, campfire, and flame.) Speed can be manually changed via a variable but, it is set high by default due to inefficient rendering speed. Spiced up aesthetics a tiny bit. [V.4.1] Fixed broken piece of a gui i forgot to update. [V.5.0] Updated UI Added new blocks Removed lighting system in favor of better better rendering times and one single shadow for the cursor. Reworked the rendering logic to be much more efficient. Recolored block textures with semi-consistent palette. [V.6.0] Added save slots. Created new blocks. Reimplemented shadows. Added starting animation logo. Added settings. [7.0 HALTED] Much bigger map / COMPLETE Camera tied to WASD / COMPLETE Smooth Camera / COMPLETE Non-block entities including a controllable Player character / INPROGRESS Cursor tied to mouse / FAILED Music / NOT STARTED. #GAME