Let’s go fishing! ... but this is a 2-step process! First, we need to navigate our boat through a custom maze to arrive at our secret fishing hole. It’s a tricky path and any wrong move sends you back to the start. Once we arrive, we find our special spot teeming with all kinds of different fish and we can and try our luck. Better watch the clock though - you only have 1 minute to catch the prize fish and there’s lots that can go wrong along the way!
Project 3 of a 5-part series: >> Building a 2-level game with a mid-project background change (maze + fishing hole) >> Build a timer for each level >> If / Else with hide and show using specialized “touch colours” as triggers >> Assign sounds to events >> Upload your own sprites and edit for transparent background: how-to