A unfinished demo, nowhere near finished. !-------------------Space to start-------------------! Q/E rotate parts A/D change part skin (only for armour right now) up/down keys to move ship up/down in editor mode. M opens map Z to warp (other systems yet to be added) Press "Save" to show ship code, copy it (Ctrl+A, Ctrl+C) and keep it somewhere safe. Press load and paste the code you copied to load a ship. Load + number keys 1-5 to load pre-saved ships. (not possible to save them) Last update: November 13th 2019 CREDITS<<<<<<<<<<<<< Based on steam games Reassembly, Istrolid, EVE online and Hades' Star. Inspired by limit theory. Thanks to @griffpatch and @Hanzhe for scripts. NPC art from Hades' Star Planet art from: https://github.com/endless-sky/endless-sky/issues/2724 UPDATES<<<<<<<<<< 0.0.3 Added engine startup time. Starts from 0% boost to 100%. 0.0.2 Complete rework on pen rendering, game renders so fast now the game runs 2x faster then before! 0.0.1 You can now hit enemy outside of the screen Added object info panel Added ability to lock target notes: There are 30 NPC transports, 4 miners and 9 Buildings randomly genarated across the whole map