1- The Zaydrans of the Alliance of Rethellia. A civilization which slowly rose out of the ashes of nuclear annihilation, the survivor-nation returned their near-tomb world to its tropical glory through centuries of terraforming, and experienced a dramatic cultural shift as they came to terms with the realization of the mistakes of their old civilization. They left their aggressive, warmongering ways behind, and embraced a peaceful coexistence with nature, plus a newfound religion *based upon two creation deities, the goddess of the void and the goddess of nature, whom created the universe and its worlds, and the other whom seeded life throughout them and the universe, which grew and evolved throughout all of time*. Having evolved in close proximity to their home star, and their planets thick nitrogen-oxygen atmosphere, they have the added benefit of being more resistant to heat and ultra violent radiation compared to humans. Their religion is also largely responsible for their egalitarianism and xenophilia, the zaydrans believing that as all life was created by the goddess of nature, all species were created equal, none having rights above the other- even those who may have been born from other worlds. The zaydrans originated on the tropical world of Rethellia, and although they cleared forests in order to create cities, they did their best to make up for it by replanting forests wherever, and whenever, they could- even within their own cities. 2- Zuifvan of the Royal Zuifvan Suns: Another spiritualist species like the zaydrans. However, rather than experiencing a dramatic shift in ethics like their Rethellian brethren, their civilizations were founded on the same religion as the zaydrans would later create, as a result of early psionic contact which the goddess of life had made with certain individuals of the two civilizations. As it grew throughout the ages, so did their belief in the metaphysical and their monarchy, until it spanned their entire homeworld as a result of a new ruler, whos alliances with the largest nations at the time, and some of the more militarist nations subjugating the non-allied nations, made way for the merging of one worldwide nation, and the smaller ones following suit. The Zuifvan evolved on a savannah world, so they’re also exceptionally tolerant of high temperatures. 3- The Tezekians of the Tezekian Republic. With their available landmasses limited on the ocean-dominated world of Cyrus Prime, they quickly learned to make do with what they had and soon formed small civilizations on each continent. When they finally invented boats, and other naval vessels to traverse the seas, all civilizations were surprised with the presence of the other. While pleasantly surprised at their lack of a solitary existence, at least in some circles, the fear of the unknown by other tezekian populations fear of the unknown diminished when they realized that the unknown wasn’t so scary after all- not to say that there weren’t rough patches along the way though.. As they traded and traded with eachother, the Tezekians reaped the benefits of their pacifistic ways due to the self-destruction of the more aggressive groups, and one day discovered an unusual construction ship which had crash landed in the seas. Retrieving various construction plans, their cities were quickly upgraded, and the Tezekians gained a love of aliens and the likelihood of life among the stars, devoting much of their achievements to the blueprints on that downed alien vessel. With Cyrus Prime being an ocean world, a popular tezekian sport is swimming, and their webbed feet and hands, as well as powerful yet slender leg and arm muscles, they can do this incredibly well. 4- The Keerim of the Keerim commerce guild. Throughout the course of Keerim evolution, objects have been incredibly important to them. Their ancestors relied on extravagant structures and gems to find mates, and when they developed primitive civilizations, this fact only grew. The impressiveness and value of material possessions was of great significance to many keerim cultures, even relating to ones social position in many circles! Soon afterwards conflicts between tribes broke out, being a near constant part of Keerim history. Yet while the nations warred, trading guilds and corporations united the peoples, selling various weapons and goods to the highest bidder and becoming immeasurably important to all sides.
(Side note- “eziranis” refers to the eziranis galaxy, the name for my in-game galaxy which I’m playing in) 4- The Keerim of the Keerim commerce guild (continued) In fact, there have been times when trade deals and negotiations managed to end Keerim conflicts- though this didn’t matter to the corporations, who’s leaders grew increasingly greedy, focusing not on WHO was buying, but the sole fact that money was being gained. Corporations continuously grew and expanded, eventually to a point where they took the role of a governing body from the governments themselves, and wars previously waged for territory and ideology were now being waged for the economy. By the time the keerim grew into an FTL (faster than light) civilization, one corporation had swallowed up all others- the Keerim Commerce Guild, which became the species stellar empire. 5- The Kundari of the Kundari Alliance. 6- Humankind, currently in the industrial era. no global nation as of yet. Being humans ourselves we already know our historical backgrounds and stuff so I don’t need to put that here lol