Arrow keys to move, space to slash at air I guess. You can drop through platforms by pressing down. Need I say more? It's a basic platformer engine, don't expect much.
so i got bored once and decided to throw a lot of my assets I made for online learning into a platformer engine to test how it functions it works... ok I guess. and yes all the art was made by me so eh there's that too This is absolute barebone engine tho pros: tile generation so you could probably easily make a level editor out of this cons: no slope detection whatsoever, and again I decided to go *oopsies no enemies* Note: 3.0 did some wierd thing to the code and now character enjoys floating one pixel above the ground in most places. Since there's no slope detection in this it means that there are locations where you'll run into 1 pixel floor walls. This doesn't happen in 2.0 offline editor at all. Goddamn, now game is litterally unplayable