Press the green flag to start the game, move around with arrow keys, press X to interract with people (as well as other entities) and press Z to show your status. This game is all about collecting Pokémon by catching them, and you can only have 20 at a time. The Pokémon do not have any moves or levels (or other stats like speed, attack, defense, special attack, special defense and CP), but the trainer has levels. Kind of like in Pokémon Go. If you already have 20 Pokémon and catch another, it will be released into the wild automatically. However, it will still be registered to your Pokédex.
Pokémon Orange island, Pokémon: Orange island, PokémonTM Orange island or POI (whatever you like to call it) is an RPG inspired by the core game series Pokémon. I do not own the logo, the concept of Pokémon, the music, the encounter sprites or the designs. I neither own the character Samuel Oak. All Pokémon are owned by Game freak (whom work for Nintendo) The Pokémon logo is owned by Game freak as well. The music is taken from the generation 2 games: Gold, silver and crystal. The encounter sprites are official in-game sprites from various games. The houses are taken from Gold, silver and crystal as the Pokémon center is taken from generation 3: Sapphire, ruby and emerald. The overworld sprites are all drawn by me on piskelapp.com except for the buildings. The whole game was made by me, Pengufenhoffer on scratch. If you remix this project, kindly consider giving me credit. You can 'like' the game if you like it, and you can tell me why you don't if you don't like it. The game was mostly a fun thing I wanted to do, and not one of those hardcore fangames with whole dex and battles and stuff. It took me about two months during the summertime. I still hope it's enjoyable, and that this text you're reading isn't distracting you from the game. Make sure to report any found glitches in the comment section! Tags: #pokemon #fangame