Drag and drop the ice cream to the pink garbed ninja and pizza to the black garbed ninja. Victory is achieved if no mistakes are made when time runs out. Game ends if you feed the wrong ninja. Score 50 points or more to meet the Dojo Master at his mystical training grounds and unlock new costumes! Recommended to play full screen : ) Mute the game by clicking on the speaker next to the score display. Note: Leaderboard isn't working, so the "username" block and cloud variables mentioned aren't being used for anything. Will probably delete them, but in case I decide to comeback to the project.
Song: Music from https://filmmusic.io "Fluffing a Duck" by Kevin MacLeod (https://incompetech.com) License: CC BY (http://creativecommons.org/licenses/by/4.0/) Ideas: -A 3rd character and meal (dojo master) -A 3rd meal that's a freebie that both like, like a taco. Known Issues: -Leaderboard only works locally. It uses cloud variables, so the purpose was to compete with anyone who plays this game. -if you hold down the cursor on the leader board screen, the start screen will skip and another game will start. -Dragging food over paintings doesn't rubber band back to table. -Grey circle with cross through it will linger over the speaker for too long if mouse cursor is pulled away. -Improve the spite background when muted, so the user can click anywhere inside the circle to unmute.