Dear Player, In Ocean Blaster, use the left and right arrow keys to move side to side. When the octopus is directly under a PRIME number, press the space key to fire the beach ball. Make sure the fish you hit is a prime number. If you hit a prime number, you score will increase by that fishes number, but if you hit a composite number, your score will decrees by that fishes number. So be alert!!!
I never realized how complicated such a simple program could be. The program has to be very precise for it to work. You need different blocks for each fish's score, #, and other things.For each fish, you have to make it start at the same position and choose a new # every time it goes back to the start position. You have to make the fish know if it was prime or not and if the beach ball it touching it. It has to know if it keeps going or starts over. the octopus has to know when to fire, when to move and where and how far to move. The beach ball has to know where to start from, when it is at the top of the screen, if it is touching the fish, how fast to move, and move. I learned how to make these things do what they are supposed to do and much, much more.