Controls____________________________________ Computer controls: Arrow keys / WASD to move Space to reset level Mobile controls: Go to settings and there is an option for mobile mode. Just tap top, left, right, or bottom of the project screen to move. In-game guide for further instructions *Will lag if multiple tabs are open or many applications are running Notes_and_Credits___________________________ Music: Flames - Dan Henig Forgiveness - Patrick Patrikios Music and sounds used are from non-copyright sources Feedback: Thanks to @3turkeyhunters for the star system suggestion Updates____________________________________ 10/16/19 -Released base game 10/19/19 -Added more stats to debug mode (O+P) 10/22/19 -Edited level select transitions 10/23/19 -Added Level select title -Screens open faster 10/26/19 -Added star stats and variables 10/27/19 -Added star system -Stars earned show on the level select screen -Fixed a bug that reset the star list -Fixed a bug that deleted the star list when the flag was clicked twice while it was creating the list -Fixed a bug that would infinitely add to the star list -If less stars are collected than a previous attempt at a level, the star list no longer sets those stars as the most you've collected for that level (ex. 3 -> 1) -Pause button no longer shows on the loading screen if a level is reloaded -Multi-triggers can no longer be avoided by holding a key to another direction immediately before touching a solid surface 10/28/19 -Holding a key no longer continuously bounces the player back and counts as moves 10/29/19 -Added title fx because the title was so plain -Reduced how fast the effects changed to lessen the emphasis on the background -Edited existing scripts to shorten load times and made way for upcoming levels 10/30/19 -Added level 16 -Added mobile support 11/9/19 -Title screen background no longer flashes in turbo mode. 2/4/20 -Added level 17 5/13/20 -Added a button to the game guide for navigation on mobile 7/22/20 -Fixed a bug that caused the mute button to disappear after being clicked 7/25/20 -Settings should now show the correct set setting 7/31/20 -Levels load faster -The player can no longer move during transitions -Reloading a level while it is already loading can no longer scatter the level 8/1/20 -Added level 18 -Improved the loading bar to show the percent of blocks placed out of the total initially placed in a level when loaded -Fixed multiple scripts that made levels take longer to load -Fixed a bug that prevented level 9 from loading -Fixed a bug that caused some levels to not load in turbo mode -Transparent transitions is now turned on by default (This can be changed in settings) 8/9/20 -Added level number to the pause menu -A & D can be used to navigate the game guide -Prevented the ability to flash the game guide menus 8/15/20 -Levels no-longer need to be "drawn", they are loaded immediately, thanks -Added Level 19 8/18/20 -Updated intro detection Beta Updates: 9/16/19 - 10/16/19 -Added levels 5 - 15 -Added functional loading bar -Added arrow key support -Added settings -Added a game guide -Added transparent transitions (In settings) -Added title -Added auto-return (In settings) -Added retry button -Added Level select button -Added pause menu -Many level engine changes -Various bug fixes -Most levels load in turbo mode (All as of 8/1/20) -Triggers now trigger faster -Fixed a bug that caused triggers to break after pausing a level with multi-triggers -Guide text can no longer show on the level select screen -Added text to the loading bar Tags: Check out the editor: