Plants vs. Zombies remade in Scratch as realistic as possible, there's only Level 1-1 for now but I'll try to make more levels. The Sun limit is only 2100 for now The game is a bit buggy, if you find any bugs please tell it in the comments, your feedback is important Cheats: 7=Infinite Sun 6=No recharge N=Next level B=Previous level L=Lose level
The real PvZ game is made by PopCap, the sprites and sounds based on their art and ideas Type ''mustache'' to make the zombies have a mustache Updates: (Day/Month/Year) Indev 7f_2 - 11/8/2021 -For some reason, Peashooters weren't shooting and Zombies weren't eating the plants, but it seems to be fixed after clicking the green flag and saving again -Fixed Peashooter on the left most tile's pea won't damage zombies Indev 7f_1 - 02/8/2021 -Made a variable detecting which tile a zombie is in, it'll be used so that a peashooter wont shoot when a zombie is behind it -Middle lane peashooters won't shoot if the zombie is in another lane -Zombies can eat all sunflowers on the middle lane Indev 7f - 17/7/2021 +Made some progress in zombie spawning, eating and lane system, still a lot of work though +Made main menu theme a bit louder +Now, 1 lawnmower is responsible of all lawnmower sounds, meaning there's only 1 lawnmower sound instead of 3, slightly optimizing the project +Fixes and improvements in lawnmower trigger animations Indev 7e - 07/7/2021 +Fixed Load Game hover won't work after quitting to menu +Fixed arrow won't disappear after quitting to menu +Fixed sun amount won't disappear in sunflower page +Fixed choose your seeds won't play after quitting to menu and pressing adventure again +The zombie can now walk in 1-2, more zombies coming soon! +The 1-2 Zombie can eat some of the sunflowers +Fixed "Plant!" being displayed instead of "Final Wave" +Fixed major glitches with losing animation Indev 7d - 06/7/2021 +Returned the previous sun amount showing system as the new one was too difficult to make, but still the numbers look the same which was in the new system +All sunflowers can give sun +Fixed there's a chance for sunflowers to "respawn" after being deleted +Fixed sun counter not disappearing when returned to main menu +Added zombies on road for Level 1-2 Indev 7c - 05/7/2021 +All sunflowers give sun except ones on the bottom lane +The sun counter now looks better and has an improved system which brings different sprites together to write it, for now only supports up to 2100 sun +Fixed plant on most right down corner won't disappear on restart +Added extra text to toggle cheats warning window Indev 7b - 26/4/2021 +1 more sunflower to the right also give sun +Fixed ok button in locked grave buttons not working Indev 7a - 20/4/2021 +4 Sunflowers on right of the sunflower at the top left corner can give sun +Fixed zombie hand overlapping cheats warning and cheats warning not disappearing when you start adventure +Now the final wave, the zombies ate your brains and the notification windows aren't the same sprite, this prevents a lot of glitches from happening +Fixed 1-2 tutorial starts right on the intro if you get to 1-2 after finishing 1-1 instead of skipping +And some more minor improvements Indev 6j - 19/4/2021 +Grasswalk music is the horde version now +Sunflower at the top left corner can give sun +Zombie hand rises when adventure button clicked +Deleted unnecessary leftovers from a very old version of the game +Added 1-2 Tutorial +Fixed "Sunflower" text box appearing in level 1-1 Indev 6h - 12/4/2021 +I realized that cloud variables aren't personal but global, so I removed them and replaced the progress system with a code system +Added message when you click minigames/puzzle/survival +Changed cheats message Indev 6g - 6/4/2021 +Your progress is now saved on the cloud, (only the level) +Added reset progress +Now if you use cheats, the cheats tag will not be gone until you reset progress +Removed some useless scripts to optimize +Added textboxes when your mouse is touching a seed packet Indev 6f - 5/4/2021 +Added cheats Indev 6e - 4/4/2021 +You can now play level 1-2, there isn't any zombies coming yet but you can plant anything anywhere Indev 6d - 18/3/2021 +Added a PvZ logo in the menu +Removed some useless sounds and music +Made peas to work a bit better? +Fixed unclickable version of Adventure button appearing below the clickable Indev 6c - 17/3/2021 +Added highlight effect when chose a plant +Fixed some overlapping issues +Fixed some more glitches (I don't remember) +Added quit to menu option while playing +The adventure button will now display 1-2 if you're on 1-2 Indev 6b - 11/3/2021 +Fixed sunflower recharging +Fixed sunflower seed packet overlapping falling sun +Fixed first tile (tile C1) overlapping the zombies +Fixed grass row not disappearing when quit is clicked after losing +Fixed being able to collect sun while chose a seed (you can't do this in the real game) +Fixed Peashooters invisible in the first tile +Fixed second zombie in the last wave waits some while before playing death animation Indev 6a - 3/3/2021 +Started developing Level 1-2, not accessible yet +Made Lawnmowers slightly lower in Y