GAME OPTIONS: Time Limit: For timed battles, you can set the time limit in seconds. Remember, a minute is 60 seconds. Also note that if you put in no answer, it will automatically put itself to 2 minutes. STAGES: Battlefield = Battlefield | Final Destination = FD | Treadmil = T | Slanted = S | Too Many Platforms = TMP | The Floor is Lava = FIL | Destroyer = DSTR | Deadly Platforms = DP | Upside Down [Battlefield] = UD | SBF = Small Battlefield | L = Layered | General Competitive = GC | F = Flat | SD = Sudden Death | BBF = Big Battlefield | Random = Random Stage MENU/OPTIONS: C = Reset Positions (Main uses are for if someone is stuck or the AI bugs out.) G = Set to AI player (R=RED, B=BLU, G=GRN, and Y=YLW.) B: Show Volume Controls V: Hide Volume Controls RED Controls: A = Move Left D = Move Right S = Attack E = Special Q = Fall W = Jump BLU Controls: J = Move Left L = Move Right K = Attack O = Special U = Fall I = Jump GRN Controls: (Note: Numberpad is suggested) LeftArrow = Move Left RightArrow = Move Right DownArrow = Attack UpArrow = Jump 0 = Special 1 = Fall YLW Controls:(NOTE: Numberpad is suggested!) 4 = Move Left 6 = Move Right 5 = Attack 8 = Jump 7 = Special 9 = Fall
~~Battle of Sutikku~~ Features: |Up to 4 Players |Three Gamemodes |AI Players |19 Stages ------------------------------------------------------------------------- To make the game a better experience for you, I update this game every so often. If you don't like a change in an update, you can still play the previous versions! What's new in 3.8: +Added a Menu Screen! +AI Fixes and Improvements +You can now change the difficulty for the AI Plans for 3.9: Sudden Death Huge Future Updates: Settings, Custom Balance Credits: Inspired by: Super Smash Bros. (Nintendo) Death Sound: Super Smash Bros. for Wii U and 3Ds (Nintendo)