guide the left paddle (you) with the mouse and play against P2(the right paddle witch is guided by Al) when ever the ball passes Al's paddle you score a point and vice versa
I am learning a real programming language called pithon and in the class this was one of the things they wanted Dad and me (Dad is also learning pithon) to make and now I am making it in scratch (this is not as good as we did in pithon) It is possible to get a score higher than one if you don't belive me look in the my programming on the Al paddle plus the ball can go faster than Al's paddle