=Credits= All by me lol =How It's Done= Slider Position: There are two variables for each slider dot: slider_y, and slider_x, each initialized to the start position, which can be changed. If it goes over a certain amount on the X axis, it will default to the highest amount. If the dot goes under a certain amount on the X axis, it will default to the lowest amount, which is zero (0). For the Y's, it's a basic position detection system. Slider Amount: This is a simple math equation; Set (Slider Size) Amount to: (slider_x - x position) * -1 =Controls= Why? You drag and drop. Easy. It automatically converts the mouse x position to whole numbers (cause Scratch detects mouse positions oddly). Also, you can no longer drag the dot off the slider. =Maximum Amounts= Small Slider: 50 Medium Slider: 135 Large Slider: 200 =Backpacking= Add the Slider back, the Slider dot, and the Slider collision sprites into your backpack. Easy. Change colors, size, limits, etc, as needed.