HOW TO PLAY: To start, press the green flag and the timer will begin. This game stops automatically once the timer reaches 60 seconds or when the score equals 60 points. Within these 60 seconds, you must keep the basketball from hitting the beach ball and the baseball. If they hit, the game will reset and the counter will record the number of hits. Every 10 seconds you avoid the other balls, your score increases by five. Every time your score increases by five, the background changes. Try to keep the basketball away from the other balls for sixty seconds to see all the backgrounds! For further mindless enjoyment, observe how the soccer ball will follow your mouse when it moves around the game screen.
PURPOSE OF PROJECT: To learn how to make sprites interact with one another, to make a sprite move independently of other sprites and use variables. SPECIAL NOTES: Try to program the soccer ball so that you can use it as a shield for the basketball. You could then keep the other balls away from the basketball by hitting them in the other direction with the soccer ball.