A python game from Carol Vorderman's Computer Coding for Kids (used when I was little) but I decided to re-create it in Scratch. Simple luck game, pick 1, 2 or 3 and hope not to encounter a ghost! If you type an invalid number, the middle door will open and there will always be a ghost that appears, so you'll always lose if you choose anything else.
Carol Vorderman's book My game in Scratch. P.S. This Robot's name is specifically Mechanighoul if you must ask. He, or it rather, specializes in forest navigation, especially in dark, haunted ones. Unfortunately he's pretty much useless when it comes to doors, except maybe telling you what's already kinda obvious!