Welcome to BTD Scratch! --------------------------------------------------------------------- Click a bloon to pop it. Buy towers with money you get from popping bloons. Only one of each tower exists at a time. Click on a tower to upgrade it, here are the prices: Dart Cat -> Musketeer Cat -> Machine Gun Cat ($60, $450) Catapult -> Cannon ($125) Army Cat -> Commander Cat -> Admiral Cat ($175, $225) Super Cat -> Zeus Cat -> Nuclear Cat ($3000, $10000) Boomerang Cat -> Glaive Cat -> Glaive Lord ($75, $300) Marksman Cat -> Crossbow Cat -> Multishot Cat ($90, $200) TOWER GUIDE: Dart Cat: A basic tower that shoots at 1/dart per second. Can't pop lead or above. Can be upgraded to a Musketeer Cat. Musketeer Cat: This tower shoots at x2 the speed of the Dart Cat, and can pop lead. Shoots 2/dps. Upgrades to Machinegun Cat. Machinegun Cat: The final tier of the Dart Cat, this tower shoots at 10/dps, but at the price of accuracy. Shots are very inaccurate. Catapult: A wooden catapult. Shoots 0.5/dps, making it very slow. Needs to upgrade itself to get stronger. Cannon: A powerhouse that pierces through multiple bloons. Shoots once per 2 seconds, making it a very slow yet powerful tower. Army Cat: This military soldier wields rockets that explode when they hit a bloon. The explosion hurts bloons too. Shoots at 2/dps. Cmdr. Cat: Shoots ultra rockets that have longer explosions, making them x2 effective. Admiral Cat: Shoots meow-rockets 2x as fast as Cmdr. Cat! Super Cat: Shoots darts at crazy speeds! Shoots at 3~/dps. Can upgrade to the ultimate tower. Zeus Cat: The lightning god himself (in the form of a cat) is here, and he is angry! He shoots at 9~/dps making him the strongest tower in the game. Or is he? Boomerang Cat: Shoots a boomerang that returns after a while. 1/dps, and can't pop lead. Glaive Cat: Shoots glaives that can pop lead. 2/dps. Glaive Lord: Shoots a lot of glaives! 10/dps. Marksman Cat: Shoots with a bow and arrow. The same as Dart Cat but the arrow is faster. Crossbow Cat: This cat is x2 as fast as the Marksman Cat and can pop lead. Multishot Cat: x4 as fast as the marksman cat and shoots 2 smaller arrows! There is no goal right now, just see if you can get a world record :P
Known bugs: Boomerangs and glaives don't disappear after upgrading (i tried so hard to fix this?) CHANGELOG: v0.1 - Base Game v0.2: -Added catapult, which now upgrades to cannon. -Now beta, instead of proof-of-concept. -Removed frag cannon as it was too buggy. v0.3: -Added MOAB. -Added BFB. -Changed code to allow for unique bloon traits (such as yellow bloons moving faster) in the future. v0.4: -Nerfed Super Cat -Changed Titan Cat into Zeus Cat. -Musket Cat now shoots slower, but the bullet is faster. -Musket Cat now has animation. -Music from BTD5 now plays. v0.4.1: -Updated BFB sprite v0.4.2: -Temporarily disabled BFBs as they were very glitchy. v0.5: -Added 6 new towers -Fixed MOAB class bloons -Added BFBs and ZOMGs to round 30+ and 40+ -Boomerangs! -Fixed a lot of glitches and bugs -A lot of minor tweaks were made (for example, the amount of money you make per round) v0.5.1: -Added a little jingle at the start that I wrote in Famitracker. v0.5.2: -Shorted the jingle. -New splash screen v0.6: -Added Marksman Cat -A bunch of minor improvements -New BTDS studio for all BTDS related projects! -Hidden menu (maybe) v0.6.1: -Fixed marksman cat not doing anything -Animation looks better now on the marksman cat -Fixed highscore being 9000. That was a hidden feature, and it is now impossible to set a world record over 100. v0.6.2: -Minor changes -Added a secret easter egg -Marksman cat no longer can pop lead v0.7: -Added the crossbow cat -Resprited the glaives -Minor changes v0.8: -Added the multishot cat -Added a button that allows you to regenerate a single life for $100 -Added voice acting (thanks @Zoom_360) -Many minor tweaks v0.8.1 -- adds support for the new DLC character v0.8.2: -Added more VA clips v0.8.3: -Added rounds 40-100 -Introducing the B.A.D: The strongest bloon in the game! It takes 100 hits to pop and is very strong. -Also introducing the D.D.T, which I was going to implement earlier but was too lazy to so here. It is weak but will split into a ZOMG so watch out! v0.8.3.1: -Nerfed BADs from 100 hits to 40 hits to make them possible v0.8.3.2: -Added road spikes