Left-Right Arrows: Select between tiles Up-Down Arrows: Rotate tiles (not recommended) SPACE: Clear drawing board E - Edit Mode Q - Image Mode (save your image here) How to Save: Right-Click on the Stage, select "Save image as..." and save it where needed. Note: If you have a limited, school-issued chromebook, or your settings are set as such, your image will automatically save as "download (#)", with # being whatever number. There is NO Control-Z or Control-Y/R, that is just not possible with this system. There is a white tile for full erasure, so there you go.
=Credits= -The original guy who made the tile system. Sorry mate, forgot who you were. Might have the name saved somewhere. I'll update when I know. -Erin Rose (Me) for art and very little code (literally just adding variables and button-press events. That's it.) -Mikeastro on Steam for the music in the project that I forgot existed lol =Changelog= -v1.0.2: Added two variants of Bricks. -March 6, 2020, v1.0.1: Simplified the Wall, Floor, Ceiling, ans Stair tile colors to work easier with color-based platform engines. Now you don't have to make multiple layers for the background and the player-ground, if need be. -March 5, 2020, v1.0: Initial release. Adds stuff. Need I go into detail? Okay, I will a little bit. This release was from when I was planning on making a Portal game (hence the Portal tiles), but I decided against that, mostly due to complexity. BUT, I have decided to release this is a type of drawing pad/art-making project. I do plan on adding more than just Portal tiles, just not in this version. =Planned Changes= -Add a system where you can manually select which tile you want to use w/o scrolling through hundreds of tiles with the arrow keys. -An HD option, for tiles that aren't pixel art. This one would be a much later option, but I can try.