Moving is same as all of the platformers. If you do not move in either axis for about 8 seconds, the game is declared over. Skills: Attack: T Create wall: F Instant heal (Cooldown 30s): H Invincibility (Cooldown 40s): I If you touch a: Normal Lava ball: HP-4 Wind: Pushed backwards Tornado: Thrown towards random direction Punch: HP-10, Pushed towards random direction Rolling log: Pushed backwards, lost control for 1 sec. Boss-Only: Stay away*: Pushed backwards Strike!*: HP-5, pushed backwards Black Hole: Pulled in Falling Spike: -5 HP If you attack a: Normal Lava ball: Lava ball disappears Wind: Disappears Tornado: Pushed backwards Punch*: Can't attack Rolling log: Jumps and never stops Boss-Only: Stay away*: HP-5, pushed backwards Strike!*: Can't attack Black hole: Can't attack Healer: Disappears Falling Spike: Disappears HP You-100 Witch Level 1 - 100 Level 2 - 100 Level 3 - 150 Level 4 - 150 Level 5 - 200 Boss ---- 200, can be healed (+5 each) *: This attack may only spawn if you are close to the witch.
2019 October: Development begins 2021 February 4: Development continues after one and a half year of pause. 2021 February 22: Bug fix Part 5: https://scratch.mit.edu/projects/312265142/ Songs used: Animation: PixelDrama OST 4 Game: Lunatic Princess General trend: Level 1 - Lava ball and wind starts the game Level 2 - Punch starts appearing Level 3 - Rolling Log starts appearing Level 4 - Tornado starts appearing Level 5 - A swarm of attack Level 6 - The witch starts self defense and black holes