Action Keys ------------------ Arrow Keys - Movement Space Bar or Up Arrow - Jump t - Chat and Commands - DON'T TYPE LONG SENTENCES OR IT WILL GO OFF THE PAGE ----------------------------------------------------------------- COMMANDS: /kill - kills the player. /quit - quit out of the text bar. /hide - hide the speech history. ----------------------------------------------------------------- Goals ---------------------------------------------------------------- View Goals: 10 views - Clouds | √ 50 views - Sprint | X 100 views - Crouch | X ------------------------ Love Goals: 10 Loves - Sun | X 50 Loves - Home Screen | X 100 Loves - More realistic walking | X
Refreshes Weekly ➡️Recently Added Features: -NONE AT THE MOMENT [AD] Wanna CHAT? Then go on over to https://scratch.mit.edu/projects/368822184 and chat! ----------------------------------------------------------------- Thanks @DOODDOODDOOD for the Steve, and the way he walks. I would love suggestions! ----------------------------------------------------------------- Updates List ----------------------------------------------------------------- 3.0.1 - Bug Fixes 3.0 - Bug Fixes :) 2.9 - Steve is red if he gets hurt. Don't know why it took so long for me to do this 2.8 - Cloud Parallax Scrolling Update 2.5 - Fixed the bug when it would play two hurt sounds 2.4 - Bug Fixes 2.3 - Chat and Command add. 2.5.5 - I think I make too much Bug Fixes. 2.5.3 - Hearts will shake if you have low health. 2.5.2 - Bug Fixes 2.5.1 - Bug Fixes 2.5 - Major Bug Fix 2.2 - ANOTHER Major Bug Fix 2.1 - Major Bug Fix 2.0 - The hearts now work, and if you lose all health by walking in the boundaries, you die. 1.4 - Added hearts; they just don't work yet <:P 1.3 - Steve walks more reasonably 1.2.5 - You would get 'hit' if you touch the boundaries MEANING that it would play a sound that is used when you get hurt. 1.2.4 - Added a 'Horizon' 1.2.3 - Bug Fixes 1.2.2 - Made boundaries so that you don't just walk with your face smack in the edge of the stage - LOL :P 1.2.1 - Bug Fixes 1.2 - Made Steve walk in the direction you are walking to. The jump also started to not fit with the walking but at least I didn't use the glide function again or else it would've been a disaster 1.1 - Added a sky 1.0 - Created the game - please note it is not best in this position.