A.I. Cyborg Spider __________________________________________ Notes & Instructions: -------------------------------------- - Took about 24 hours (in total) - 81 total animated frames - If you want to know how it works, scroll down :D - Watch in full screen - Press [E] to show the Event History - Press [S] to show the Script History (the order the scripts of code were activated in) __________________________________________ Credits: ------------------------------ -All art, code, and animation by me -All sounds from the scratch library __________________________________________ How it Works: ---------------------------------------------------------------------- Every one of the 81 frames is broken up into categories, or separate animations. These will activate at random depending on where the Cyborg Spider is relative to the edge of the screen. If it gets too close to the edge, it will set its priorities to turning itself around, after which it will immediately walk away from the edge so it can's turn back towards it and walk off of the screen (if it ever does do this, please report it in the comments and I will do my best to fix the error). The animation is completely smooth thanks to the transition animations, which take the animation from the state it is at to a keyframe, from which it do one of many things, like turn around, finish a step, continue walking, or idle in place. The Spider can turn around in the middle of walking, which requires an additional turning animation for going from walking to turning (it may not appear so, but there are two different turning animations that are possible). To record all of it's actions, it simply adds an item, titled for whatever it is doing, to a list, which can be viewed by pressing [E]. To see the history of when the scripts and individual animations activated, press [S]. It adds to the Script History every time a broadcast is received. That was way too much information, but if you want any additional information, ask in the comments or click [See Inside] :D