From Fourex's Project This arrow points at the dot WITHOUT USING THE "POINT TOWARDS" SCRIPT! It usees the x position and y position of the two sprites, and the distance between them to calculate the direction the arrow should point. This is harder to do than it looks. (Took me a few days to figure it out.) The credit for the script goes to Fourex, I just added a conditional to prevent it from crashing with a domain error. For yoyoma