this is debranded Wipeout (the video game not the game show) game emulated in Scratch I'm not here - this won't be updated. Okay so we have: Controls: W to add thrust (not pressing it takes it away) Left and right to steer normally A and D for airbrakes (turn harder at the cost of speed, hit both to brake) Space to boost Many tracks (one of which is a variant of another) 24 ships (they all have placeholder models) Use Z and X to change ship Use Q to change maps Use L to show laps Enjoy, this is nowhere near done, but I'm making a menu bugs: you can drive through walls once you hit them you can get sucked into a wall instead of bouncing off
Changelog: v0.2.1: discovered literally every statistic is inaccurate v0.2.0: added a primitive menu, a more streamlined one is to come v0.1.15: added copying and pasting record times, your lap is reset on a change of map or craft v0.1.14d: deleted redundant classes v0.1.14c: boost shows when empty, you can see timer, you can seen when you hit the CP or your lap is invalidated v0.1.14b: your laps are now added to a list v0.1.14: added a working timer v0.1.13c: fixed the problems associated with sliding v0.1.13b: heavy craft will slide outwards, and light craft inwards on a turn v0.1.13: touching a wall now pushes you away from it, also changed slowdown on walls slightly v0.1.12: zoomed out the game by a factor of 2 v0.1.11c: press Q to change track. You can only do this if your speed is below 2. v0.1.11b: added 3 new tracks v0.1.11: offroad isn't terrible in some craft any more v0.1.10b: buffs where needed, especially cyan v0.1.10: rebalanced teal, it's no longer a pain at high speeds v0.1.9: you can now hit the walls without invalidating the lap, but hitting a maroon line invalidates it now v0.1.8: boosting is added v0.1.7: 6 new tracks! v0.1.6: statistics changed v0.1.5: more handling update v0.1.4: handling update: warning! craft may be unbalanced v0.1.3: added another 3 tracks! v0.1.2: added another track and gave them placeholder names v0.1.1b: fixed the ships v0.1.1: added 1 track and 8 ships v0.1: added a timing system! now, there is an objective to the game! v0.09: made brown less bad, grass makes you turn worse v0.08: finished all the walls v0.08pre2: made acceleration slower in higher classes v0.08pre: changing wall collision physics v0.07pre: adding more stats, and sounds v0.061: fixed physics v0.06: added stats but accidentally broke physics :pensive: v0.05pre2: started making ship statistics v0.05pre: adding checkpoints and invalidation points to make a time trial mode v0.04: walls added, add wall collisions, brought top speeds closer for balance, touching the grass reduces grip, changed a few statistics v0.03[pre]: started adding walls, but not shields yet v0.02: there are now 7 speed classes for different game speeds, also modified turning to make it less unacceptably sensitive v0.0.1b: Fixed all ships having same turning v0.0.1a: Slight physics change: Airbrakes are slightly more effective and also slow you down a bit less v0.0.1: Project release v0.0.0: Project created