A n' D to move left and right. W and S to speed up and slow down. Space to fire your cannons. Note that they only fire to the side, and their radius is very limited. It's a little hard to get accurate with them. Once you've pressed space to fire your cannons, an arrow will pop up. move your mouse to a spot where you want to fire and click. If the arrow isn't pointing at your mouse, your mouse isn't in the radius of the ship's cannons. Sink the opponent ships as many times as you can before they sink you! You can change the amount of ships you have to battle if you so desire; it starts at 1. I hope you like the AI; I put a lot of work into it. It's not extremely complicated, and apparently I'm not good at making AI but still. ._.
1.0-1.1: Reposted after the longest time, since I improved the AI significantly. 1.2: Added the ability to create as many new ships as you want - just don't break your computer. (I'm serious, more than 15 will either make scratch unresponsive, make your game really slow, or both. You might not even be able to close your browser, so be careful.) 1.3.0: Added a Loot System and some simple upgrades. 1.3.1: Added descriptions of upgrades. Now you know what you're getting into, a little bit more. Can you beat my best ships sunk? It's currently 13 without any upgrades vs. 7 ships, and 27 with about 4 or 5 upgrades of each type vs. 15 ships. Notes to add: -More complicated AI (possibly, I'm fairly happy with it currently) -Different modes of gameplay (possibly) Credit to absolutely no one for programming. Same with art. Credit to Kevin MacLeod for the music. You can find more of his music at incometech.com. To really get a variety of free music in a wide search go to http://incompetech.com/music/royalty-free/ where you can select the Genre, check off some feels to the song you want, or if you know the song you want, you can do a direct search into the search bar! Credit to Assassin's Creed: Black Flag for inspiration, back when I first came up with the idea for this. That game is truly awesome!