The scratch cat will follow your mouse around! I used 'point towards mouse pointer' to determine if the angle of the mouse is to the left of the screen. Without detecting that it wouldn't work correctly. It doesn't use that block to actually point towards your mouse pointer, it uses the arc tangent of your mouse position to find the angle.
You can set the position of the cat anywhere, and it will still work correctly. This could be used to make a mobile joystick, just depends on if you want to use it for that. Updated to match how the direction displays in the actually sprite area. (Instead of showing 360 degrees it shows 0 degrees, and displays the degrees in the negatives.) Basically changed 270 to -90 because they do the same thing in math when rotating geometric figures.