"Hey, listen, thanks for coming out and helping watch the place. We don't have animatronics quite yet, but we hope to get them into the building before the place opens! For now, you have two doors in your office, a close-able vent, and a handy-dandy radar device. We plan to institute a tracker system on the animatronics." Nov. 22, 2019 - I added in the Fear mechanic. Let me know if you like it or not.
Scott Cawthon for general game concept and inspiration, as well as a few soundbytes Emil Macko, for reasons that you'll find Anyone who leaves a helpful comment that provides information on bugs, interesting new concepts, or just positive feedback about the game, will get featured in the full game. Just make sure to follow me so I can reach you easily! (If someone really surprises me, I may even let them in on some secrets...)