1.Add a lives variable 2. Use the muffin sprite as the life meter Program the muffin sprite 3. When the game starts the player has 3 lives (muffin a costume) -If the ball touches the red sprite lose 1 life and take a bit out of the muffin -If the ball touches the red sprite a second time lose a life and the whole top of the muffin is eaten. -If the ball touches the red sprite a third time the muffin is gone and the game is over. When there are no more lives show the game over sprite and hide all of the other sprites.