use wasd or arrows to move red use numbers to move blue (badly) blue has shooting AI press c to veiw page 1 of debug press x to veiw page 2 of debug W.I.P: blue has full and good moving AI collect power ups
quick note: I would really apreiciate it if you showed this to your friends or family! New patch notes: due to @shock59 's request there a "latest section" in the patch notes semi funtional movement A.I easier elimination counter two pages of debug! 0.1 patch notes: YAY! the game launched in beta! my plan for this game is: to make a one player game with AI to (maybe) add new levels to add power ups this is just the first version so tell me if there is bugs putting players in the start postion is just a quick way of death before it's implimented 0.2 patch notes AI for blue is semi functional 0.3 patch notes blue shooting AI is complete! fixed patch notes bullets bounce the other way hold to shoot now works sorry this version took a while I had school and there were problems I struggled to fix (A.I has same capeablitys as player apart from cauclating) patch notes for 0.4 this was a crazy term of events! I relise that my plans do NOT dictate what this update ended up being! but it needed the polish to make it playable for people less interested in the coding and more the game! this is what I added: blue being eliminated bullets functioning like there supposed to! I know thats not alot but this game needed it! I also relise that yes, I did take ages but you know I have a life outside of scratch! now that I have pledged my allegiance to the scratch cult I sould get more versions being pumped out! thanks for your patinense. 0.5 patch notes: I sould stop adding plans! if you press "space" there is a debug menu blue shooting AI now won't shoot blue in the coding menu there is explinations of what each line does blue and red have there respective elimination counters due to @shock59 's request blue can no longer spawn kill red 0.6 patch notes due to 's request there a "latest section" in the patch notes semi funtional movement A.I easier elimination counter two pages of debug! more coming soon... Credits: for the games code and graphics for the feedback on blue being to over powered due to 's request there a "latest section" in the patch notes