A - Walk Left D - Walk Right Left/ Up/ Right - Shine flashlight Left/Up/Right + Spacebar - Poltergust - To zucc the ghost, flash him with the flashlight, then zucc him with the poltergust while he's stunned. Bad things about this game. Ghost AI: - You know how in Luigi's Mansion, when your zuccing a ghost, it flies all over the place? Yeah, I didn't do that. It would have been complicated to have pulling physics. - If he happens to be above your head when he's chasing you, he does a dash dance. - As soon as you stop using the poltergust, he immediately attacks you. - No ghost death animation. Poltergust: - Sometimes the ghost doesn't care if you're using the Poltergust. He won't lose health and he won't do anything. Flashlight: - The flashlight's reach goes further than the Poltergust, so if the ghost hits the edge of your flashlight, you can't zucc him. Luigi: - When the ghost grabs you, sometimes the "Luigi stays still now" mechanic doesn't work and you fly past him as he struggles to grab the air. You still take damage, though. - When you die, there is no death animation. It just switches the backdrop and everything disappears.
Nintendo for LM. Yup. As always, please remix this! the point of these "Attempt" projects is that someone else will come and fix up some of the problems and maybe make a full scale game out of them, but someone at least needs to remix this!