APOCALYPSE - v3.1 (the record holder name is broken) ------------------ Choose you weapon on the bottom of the screen by clicking one They aaaaare: -Yellow Pellet: Speed - Okay, Damage 5, Amount - Okay -Flame: Speed - Poor, Damage .7, Amount - Great -Blue Pellet: Speed - Decent, Damage 2, Amount -Good -Black Pellet: Speed - Good, Damage 9, Amount - Low -Spear: Speed - Great, Damage 20, Amount - Low-ish (One hit, No pierce) -Multishoot: Speed - Good, Damage 3, Amount - Great -Railgun: Speed - Best, Damage - 100(OP), Amount - Low -Laser: Speed - N/A, Damage - 5, Amount - Constant -Impulse: Speed - Normal, Damage 3 (when mastered), Amount - Okay -Mortar: Speed - Okay, Damage - 50, Amount - Okay Enemies !!! VERY GLITCHY !!! -Normal: Health 5 -Iron: Health 7 -Diamond: Heath 10 -Big Boi - Health 100 (Not that hard) Bosses -1st: Health 300 -2nd: Health 500 -3rd: Health 750 -4th: Health 650, 1/3 chance to shield damage MORE S - Open/close shop The wall blocks most enemies, but the Big Boi charges right through! (At the cost of some damage, of course) Dec 17 2019 - 100 views yey Jan 12 2020 - 200 views yey Jan 17 2020 - 300 views yey
Leave a comment on suggestions, your idea may be put in! (With credit) *Scroll down to see possible features in later updates* v1.0 - Release (12-1-19) v1.1 - Mastery Update (12-4-19) - Added Mastery to improve certain weapons - Added Shop (to buy mastery and heal) v1.2 - Music Update (12-5-19) - Now almost everything has music! - Minor bug fixes v1.3 - Hotkey Update (12-8-19) - You can now change weapon, and go to the shop easier on a PC - Game over screen works on mobile! v1.4 - Defense Update (12-11-19) - Added walls, which you can buy in the shop - Added smaller heal options - Added wall heal - Mastered flamethrower has been nerfed --------------- v2.0 - Better Play Update (12-17-19) - Added Bosses (4) - You now have to buy weapons - Added Archer Zombie - Added Wall Mini Heal !! Highscore reset v2.1 - Millipede Update (12-18-19) - Minor bug fixes caused by v2.0 v2.2 - Ladybug Update (12-22-19) - MORE bug fixes v2.3 - No Default Allowed Update (12-28-19) - Made some things just look a little cooler - Switched most default variables with my number engine v2.4 - Grape Update..? (12-30-19) - Added a new grape weapon! Most likely gonna change the name and look XD v2.5 - Multivitamin Update (1-6-20) - Changed look (and name) of the grape weapon - Made the former grape less OP v2.6 - Centipede Update (1-7-20) - Fixed Multishoot Mastery v2.7 - Future Planning Update (1-9-20) - Added weapons tab so I can have more space to add weapons :3 - Changed up Multishoot mastery AGAIN (Looks less like a 'machine gun') v2.8 - Ant Update (1-10-20) - Made the Flame do a tiny bit more damage so it’s actually usable lol --------------- v3.0 - Pew Pew for You Update (1-13-20) - Added Railgun, Laser, Impulse, and Mortar - New Mastery menu in the shop - Some bug fixes !! Highscore reset v3.1 - Improved Highscore Update (1-30-20) - If you hover your mouse over the info button above the highscore, you see who set it WHAT MAY BE NEXT --------------------------------- More !'s means added sooner Levels of mastery (!!!) Auto blaster (!!) Abilities (!?) Save code (!!) ---way later-- Ascending Areas/zones Minigames (?) CREDITS for le wall idea for railgun idea for save code idea (later)