Arrow keys to move, Z key to jump, X key to shoot, and Enter to see weapon energy. Press A and D to change weapons. Please leave suggestions and feedback in the comments, but be sure to read the "won't do" and planned features below! It would help me out a lot. Planned features: - More weapon functionality Won't do: - Unique palettes for each weapon
Mega Man is © Capcom. --- CHANGELOG --- Alpha 0.1.2: - Added sliding. - Added a start for scrolling, but it's not implemented yet. Alpha 0.1 - THE WEAPONS UPDATE!: - Added Air Shooter, Metal Blade, and Leaf Shield. - Added the ability to change weapons with A and D. - Changed physics a little bit to make it feel more like the original Mega Man NES games. - Added a new animation set for throwing Metal Blades. - Implemented the Mega Man 2 infinite energy exploit (see my comment below for info). - Made empty energy prevent you from using your weapon. - Slimmed Mega Man's hitbox. Alpha 0.0.7: - Added the base of a weapon menu when you pause. It currently has no function, and it uses stamps. Alpha 0.0.6: - Added another Met to test enemy cloning. - Removed the Mega Buster's collision with walls. - Added bullet deflection when you hit a hiding Met. - Added pausing. - Changed name. Alpha 0.0.4: - Added damage. - Added the Met's ability to shoot bullets. - Added death. Click the green flag again to reset. Alpha 0.0.1: - Initial release. - Added a functional HP bar. - Added Mega Man. - Added Mega Buster. - Added physics. - Added controls. - Added a Met to test enemies.