checkout my other projects: CPUMARK: https://scratch.mit.edu/projects/1119901618/ outbreak: https://scratch.mit.edu/projects/1126186655/ Fruit Dropper: https://scratch.mit.edu/projects/451278414/
This game is inspired by cookie clicker! Special thanks to: @warfame @TheBadDev @MasterOskarYT @Fourseen Bug fixes and updates: Beta ver 0.0 Added a coin sprite, and whenever pressed, it would keep a record of how many clicks the player has done. Beta ver 0.1 'Pop' sound effect added when clicking. Beta ver 1.0 Added a wave, Cash multiplier, a shop with coin upgrade and coin per second counter. Beta ver 2.0 Added smooth animations for most sprite and sound effects. Beta ver 2.1 Fixed a bug where the cps counter would not count the coin upgrade. Beta ver 2.2 Added settings. Beta ver 2.3 Added a cloud variable for the 'RICHEST' Beta ver 2.4 fixed bug where Cps doesn't count the multiplier. Beta ver 3.0 Added auto-clicker upgrade (in 'shop' menu), changed the layout, costume cash counter and cash/s counter, changed cog (settings) icon, fixed bug for the multiplier to count the upgrades and added backdrop clone coins (shown whenever clicking). Beta ver 3.1 fixed bug where 'cps'(in settings) and cash/s won't count the auto clicks. Beta ver 3.2 fixed a mistake where 'cash/s' was counting the wrong variable. (made my brain hurt!!!), fixed bug where the wave would get stuck in one place if clicking or idling for too long and brightened the backdrop coin clones. Beta ver 3.3 fixed a mistake where 'Richest' variable would not show. (didn't notice when creating the 'settings' code). (Full release) Ver 1.0 changed the wave to rise when the clicks per sec are above 1 not cash per sec, added pages system in the shop menu and added cash bot, now shows cash/s for upgrades in the shop menu and cleaned unnecessary codes. Ver 1.1 changed the gameplay balance. Ver 1.2 changed 'multiplier' code to fit the cookie clicker and based the wave on the multiplier. Ver 1.3 Added intro, new soundtrack, new auto-clickers and added missing sound effects. Ver 1.4 fixed bug where the shop pages variable counter would show '1111' Ver 2.0 added rush mode! rush models and rush multiplier. Ver 2.1 updated rush coin look, changed the speed of the rush coin, fixed bug where the rush multiplier would appear outside of the screen and fixed bug where the rush multiplier would only show 'x10'. Ver 2.2 (thanks to ) Bug fixed where if pressing the shop button more then once, the shop menu won't display properly. Ver 2.3 bug fixed when rush mode active, the multiplier stays at 'x50' instead of changing and gave the 'settings' icon a hitbox. Ver 2.4 Added 4 new auto-clickers!!! Changed the backdrop to a gradient and fixed bug where the rush coin won't spawn but the alert sound is played. Ver 2.5 Added small touches to backdrop coin clones and rush coins to rotate and move down at different speeds and updated the thumbnail. Ver 2.6 (thanks to ) Fixed a bug which caused the whole game to become laggy and unresponsive especially the clones. (caused by the clones from the cash counter and cash per sec counter). Ver 2.7 (thanks to ) Changed gameplay balance so that you must buy the previous upgrade to unlock the upgrade before it, cleaned up code and sprites and enhanced effects.