Player 1(blue eyes) uses w/a/s/d to move Player 2(red eyes) uses arrow keys to move You can get the most knock-back by shooting someone from above, and you can phase upward through platforms by pressing up arrow or w depending on who you are(Use this as an advantage!) Others: - You can press '0' to enable a mode where the players can choose their guns! - press your assigned 'down' key to squat. - press 1 to turn player 1(blue eyes) into an ai, and press 2 to turn player 2(red eyes) into an ai. Enjoy, and don't fall into the red!
This game started as a platformer, made from a broken tutorial, and after a bit of editing, started to work. But a 1-level platformer is NOT a game! So I was like, add guns and it'll be a game! And so it was edited over and over to be what it is today. Update notes: -Added randomized speed and knockback resistance -Can now get fists from crates -Bux fixes (guns, bomb, crates, characters, backgrounds) -Lava -Big man bomb doesn't explode without being equipped. -All guns now have limited ammo. -Bullets despawn now. Probably. -Heavily revamped gun swapping mechanics to use an event handler plus some optimizations. -Slightly simplified player models and changed red's squat and jump to better things since it's so big. -Some name and balance changes. -Lava speed and delay changes. -Ai simplification + optimization -Rewrote player controllers to 2x less loops -Changed how weapons work to a single loop. -Changed players to boxes because s i m p l I f I c a t I o n.