Hello, world! I'd like for your guys to know that I am actually working on this, so... ENJOY THE LUNATIC BADNIK FRENZY Oh, and don't go down to the next part of the level. The loop is broken and lags. You can go down if you want, though. Just don't blame me for your CPU's doom. Also, if you can find it, I put a (not yet functional) grind rail in the area! So, yeah. You guys can go have fun now, battering down the swarm of Motobugs... And causing all the more lag by scattering the rings you got from them. If anyone finds out how to fix, the engine is fully functional and there are things like springs hidden in this build! Instructions are in game. Following is an update log: Version 1.3 (10th September, 2015) - Sonic can enter rolling a tad earlier and ends rolling a tad later Version 1.2 (6th September, 2015) - Spindash added - Improved ground collision to detect very thin platforms - Improved launching jump collision - Fixed low speed horizontal rotation animation bug - Fixed static animation bug Version 1.1 (5th September, 2015) - Slightly extended level map to test more extreme inclines - Fixed jumping animation bug - Faded, resetting start screen Version 1.0 (31st August, 2015) - Project released