"Even slower than stealth gameplay is no gameplay. However, just because a character is standing still doesn't mean he has to do nothing. An idle animation that plays while a character isn't moving, triggered after a few seconds of the player being idle. Did you see that? How the word describing the players in-action is also the name of the move? Pretty clever, those early video game designers." Rogers, Scott. "Level Up! The Guide to Great Video Game Design" (Now I won't get banned for plagiarism)