Please read all of the instructions. Press 1 for one player. Press 2 for two-player. Use the arrow keys to move player 1 (on the left). Use the WASD keys to move player 2 (on the right). Don't touch anything, not even the edge of the screen/stage! When you die in 2 player mode, you become a ghost if the other player is not yet dead. Ghosts can move, but they can't do anything except for collecting power-ups for the other (living) player. Power-ups take away 10 points from your score when used. Once both players have died in 2 player mode, the game ends. When the eye in the middle blinks, it shoots many big projectiles out of it in all directions! Not touching one of the rolling circles before it finishes rolling across the screen gives you three points. Everything that shoots out of the blinking eye in the middle of the screen gives you a point, but only if it reaches the edge of the screen before touching you. You will start the game with a higher score if you choose one-player. When touched, power-ups can make you invincible for six seconds. 100% code and art by me. The game gets harder as time progresses. #2Player #Fun #Game #Clownfish5 #Dodge Most recently updated Thursday, June 11, 2020. How to download to play offline in four easy steps: Step 1: Install the scratch offline editor. Link: https://scratch.mit.edu/download/ Step 2: Download this project by clicking "See inside" and then clicking "File" at the top of the screen and lastly: "Save to your computer". Step 3: Open the scratch offline editor and go to the home. Click "Import" in the upper-right corner of the screen and select "Dodge v2.0.sb3". Step 4: Have fun playing Dodge anywhere or without an internet connection! Important Message: The global high score doesn't work, and I can't figure out why. Every time that I refresh and restart the project, both high scores start at zero again, even though the high score can only be changed if your score is greater than it. If anyone can find the problem in the code, then I would be very glad and might mention your username in the instructions. You see, your actual scores are not shown on the screen. The scores in the upper-left corner are different variables which always are set to your actual scores with "pts" or "cs" at the end. If your actual scores are higher then the global high scores (which are not showing), then it sets the global high score to your actual score. By actual score, I mean the variables without the abbreviations "pts" or "cs" added to the end. The high scores on the bottom are always set to the global high score with the words "points" or "centiseconds" added to the end. There is no way that the global high score can be set to your actual score without the actual score being higher. I am a scratcher and when creating and testing this project, I have always been signed in. I shouldn't have any problems with the cloud variables. It acts like the cloud variables aren't cloud variables at all. 1If you can, please find the problem in this project's code and tell me in the comments.