wasd THIS IS A DRAFT
(v1.6.2) I'm now experimenting with an extra platform. As this is my first rendition of the platform script, everything's pretty wack. I'll keep working on it in the future! Please note: Since this is the first time I've started to incorporate physics into a project, they're probably not the best in the server. Please comment on any problems with the physics that you noticed. This is a draft, as it is my first dive into physics in Scratch. There are several formalities that need to be dealt with, so I'm not expecting this to be done for quite some time. After all, I still have to make several more levels. If you're wondering why I have the variables posted on the left, it's just because in the development phase it's important to see what's changing with the variables. The detection for hitting the ground is kind of wonky. I blame this on the Scratch code because the character should stop as soon as it hits the green. Just put up with this problem for now. debugging and optimization