Working on a tile-based game loosely based on the old arcade game "Bagman."
The old Bagman arcade always intrigued me growing up: the tunnels, pick-axes, wheel barrows, and rail carts were pretty cool! But I think the original had a lot of room for expansion: for a quarter the arcade was designed for a game to only last a minute or two, so it was wicked-hard. With BagCat I'd like to change the design for it for longer, exploratory, problem-solving levels.